OoPo wrote:Looking around at various press releases we can see that the PSP supports two types of encryption: MagicGate and 128bit AES. I've written a program to unpack the PBP files. There's a few interviews that say you only need a MagicGate card if you're going to use the card for more than standard game saves. Looking around at various press releases we can see that the PSP supports two types of encryption: MagicGate and 128bit AES. So, where do we go from here? Well, it would be nice to see if we can decode the PSP and PSAR files. UNKNOWN.PSAR - Maybe an archive, maybe the actual firmware for the updater program to use. It contains the text 'UPDATER' but doesn't appear to be uncompressed or unencrypted. UNKNOWN.PSP - This is most likely an executable file. UNKNOWN.PNG - This is a simple PNG file, most likely used in the main menu to display a picture of what this file does to the user. Their extensions are named by their signatures - three or four letters located at the beginning of each file. They do not have any equivalent in a normal savegame so most likely they contain the update itself. The ones named UNKNOWN are the most interesting. Code: Select all char *filename =
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